Metaballs
IntangibleMatter's Metaballs
This is a simple 2D metaballs implementation based off of John Wigg's implementation.
All of the colour palettes (aside from the flags and a few others) are sourced
from Lospec. The files are all named based on the palette's title on the website.
(Also *please* don't read too much into which flags I chose, I just picked some that I knew and thought might look cool. If you have any you want me to add let me know!)
Check out the source code on Github!
Hotkeys:
`0`:
Disable the palette overlay. To reenable, just switch to a palette.
`2`-`8`:
Load the folder with the corresponding amount of colours.
`F`:
Load the flags folder
`U`:
Load the user palettes folder.
Platform | Path |
Windows | %APPDATA%`\metaballs\palettes\ |
Mac | ~/Library/Application Support/metaballs/palettes/ |
Linux | ~/.local/share/metaballs/palettes/ |
Web | It exists, but you're on your own when finding it. |
You can manually create palettes with a text editor, but the easier way is probably to download Godot, create a new project, make a new `GradientTexture1D` resource, then move it to the user palettes folder.
`left` and `right`:
Cycle through the colours in the open folder
`D`:
Toggle displaying the name of the palette on screen when it gets loaded.
`Space`:
Toggle fullscreen
`Esc`
Quit
Download
Click download now to get access to the following files:
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