IntangibleMatter's Metaballs

This is a simple 2D metaballs implementation based off of John Wigg's implementation.

All of the colour palettes (aside from the flags and a few others) are sourced

from Lospec. The files are all named based on the palette's title on the website.

(Also *please* don't read too much into which flags I chose, I just picked some that I knew and thought might look cool. If you have any you want me to add let me know!)

Check out the source code on Github!

Hotkeys:

`0`:

Disable the palette overlay. To reenable, just switch to a palette.

`2`-`8`:

Load the folder with the corresponding amount of colours.

`F`:

Load the flags folder

`U`:

Load the user palettes folder.

PlatformPath
Windows%APPDATA%`\metaballs\palettes\
Mac~/Library/Application Support/metaballs/palettes/
Linux~/.local/share/metaballs/palettes/
WebIt exists, but you're on your own when finding it.

You can manually create palettes with a text editor, but the easier way is probably to download Godot, create a new project, make a new `GradientTexture1D` resource, then move it to the user palettes folder.

`left` and `right`:

Cycle through the colours in the open folder

`D`:

Toggle displaying the name of the palette on screen when it gets loaded.

`Space`:

Toggle fullscreen

`Esc`

Quit

Download

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Click download now to get access to the following files:

metaballs-linux.zip 25 MB
metaballs-macos.zip 99 MB
metaballs-windows.zip 25 MB

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